Exploring Interaction Design (CIID week I)

The bigger the balloon, the more important that friend to me

The bigger the balloon, the more important that friend to me

Description

The course explored digital interaction concepts through purely analogue projects.

This five-day course combined brief lectures, hands on exercises, film viewings and discussions to introduce students to a set of core interaction design concepts, methods and tools. Interaction design touches a broad range of experiences including products, software and services.

Though the topics covered had direct implications for the design of interactive digital experiences, we did  not use computer hardware or software in our exercises. Instead, the course explored digital interaction concepts through purely analogue projects.

Topics included, but not be limited to, mental models, metaphors, affordances, usability, gestures, networks, sociality, and augmentation.

Exercise two: The city talks to me. Crossing Buddy

Showing an emotional response to the pedestrians if a car didn’t respect the red light.

As part of our final project for our Interaction Design Introduction at Copenhagen Institute of Interaction Design we were asked to find a new application for existing technology in the city. Our idea was to hack the number of seconds remaining screen in ordinary traffic lights in order to show an emotional response to the pedestrians if a car didn’t respect the red light. Drivers would get blinking streetlights so that they knew they had done something wrong to others. Project made in one day (19 uninterrupted hours) with Michael Owen Liston. I did the scenes/settings and the video editing.

Untitled from mariano velamazán on Vimeo.

Exercise one: 3D model social network (with trash).

First exercise in this amazing course I took in Copenhaguen Institute for Interaction Design (CIID). We had to make an object out of the trash we could find in the school that represented our social network. Teacher: Matt Cottam.